Pixels, Polygons, and Pie

My buddy asked me to mention his YouTube channel, so here it is.  He talks a lot about classic games, and some newer stuff too.  Seriously, go check him out.  He’s a super nice guy.  He even did a thing reminiscing about Streets of Rage 2, which is a-okay in my books. =)

Shantae was a pretty snazzy platformer for the Game Boy Color that didn’t get a lot of attention.  It does have some super ravenous fans, though, and with good reason: it’s a well done game.  Physical copies cost a small fortune, but thankfully they’re slowly making their way to the virtual console now.

Super Mario World and Altered Beast may have gotten the lion’s share of attention for pack-in games of the 16-bit era, but I still liked Keith Courage in Alpha Zones on the TurboGrafx-16.  It’s bright colors, cheerful disposition, and mechs made for a pretty good time.

I’ve always been fond of the visual style in Astal, a platformer for the Sega Saturn.  The level of detail and artistic direction was great, and the excellent use of color made it all the better.  It also helps that the game was quite fun.  ^_^

E.V.O. - Search for Eden was a dinosaur-centric RPG for the SNES.  For featuring such ferocious beasts, the game’s art is pretty darn adorable at times.  Sadly the game costs an arm and a leg nowadays. >_<

When the Dreamcast came out, one of the games that I frequently saw for it was Blue Stinger.  It had a strong Resident Evil vibe going for it, and made for an alright stop gap on the system until the RE series actually did start making its way over there.

While the original Streets of Rage was great, it’s sequel cemented my love of the series.  It was such a refinement over its predecessor.  More characters, improved graphics, and a fantastic soundtrack, with just as much action as the first game.  Streets of Rage 2 was amazing.

The Magic of Scheherazade was an interesting action RPG on the NES.  It resembled The Legend of Zelda in a lot of ways, then threw in a battle system like that found in Dragon Quest.  Players could change their character’s class, and the Middle Eastern setting made for a nice change of pace.

There have been no lack of gimmicky fighting games to come along over the years, but one that I actually like is Bloody Roar.  Fight as a human or as a beast.  Good times.  It’s also a non shoot ‘em up from Raizing / Eighting, which is kinda neat.

I really liked Lufia and the Fortress of Doom on the SNES.  It’s right up there as one of my favorite “Games that Aren’t Final Fantasy on the SNES”.  It had a good story, a big world to explore, and I really liked the characters.