Pixels, Polygons, and Pie

There are few games that scream “Sega Classic” quite as loudly as Space Harrier.  It was one of Yu Suzuki’s earlier creations while he was busy establishing himself as one of the greatest arcade game designers ever in the 1980s.  I tossed more than a few quarters in this machine growing up, but was always terrible at the game.  >_<

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